﻿#region GNU General Public License
// XEdit2D - XNA 2D Asset Editor
// Copyright (C) 2010  HurlBat Games

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
#endregion

using System.Collections.Generic;

namespace HurlBat.Data2D.Graphics
{
    public class DirectionalAnimation : Animation
    {
        string action = string.Empty;
        /// <summary>
        /// The action represented by this animation
        /// </summary>
        public string Action { get { return action; } set { action = value; } }

        string direction = string.Empty;
        /// <summary>
        /// The direction of the animation (depends on the type of tileset)
        /// </summary>
        public string Direction { get { return direction; } set { direction = value; } }

        public DirectionalAnimation() 
            : this(string.Empty, new List<Image>(), string.Empty, string.Empty) { }
        public DirectionalAnimation(Animation anim, string _action, string _direction)
            : this(anim.Name, anim.Frames, _action, _direction) { }
        public DirectionalAnimation(string _name, List<Image> _frames, string _action, string _direction)
            : base(_name, _frames)
        {
            action = _action;
            direction = _direction;
        }
    }
}
